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Cauth Bodva

Cité Universitaire & Centre de Recherche
 
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 HF 19.17 ce jeudi 19/5/11

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3 participants
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Makatar
Poivrot
Poivrot
Makatar


Messages : 1891
Date d'inscription : 06/12/2010
Age : 52
Localisation : Restuss

HF 19.17 ce jeudi 19/5/11 Empty
MessageSujet: HF 19.17 ce jeudi 19/5/11   HF 19.17 ce jeudi 19/5/11 Icon_minitimeJeu 19 Mai 2011, 13:46

Star Wars Galaxies: Hotfix 19.17
On
Thursday, May 19, 2011, at 4:00 a.m. PDT all U.S. and European galaxies
will be brought down for a hotfix. The servers are estimated to be down
for 4 hours. If this timeframe changes, we'll post an update on the
official forums.
When the
Hotfix is complete, all galaxies will be live but unavailable while we
complete final testing. All galaxies will be made available after that
time.
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Bonus Everything Weekend Extended

  • The
    Bonus Everything Weekend has been extended through Memorial Day! During
    the Bonus Everything Event, everyone logged in will earn Double XP,
    Double GCW Points, Double Heroic Tokens, Double GCW Tokens from
    Battlefields and City Invasions, Double Pet XP and Loyalty, Double Duty
    Mission Tokens, Double Chronicles XP, Double Chronicles Silver Tokens,
    increased chance to earn Gold Chronicles Tokens, increased RLS chance,
    increased chance to catch real fish (instead of junk loot and collection
    fish) and bonus Restuss Commendations!


Welcome Back Updates

  • If you do not have enough GCW points to offset decay for the 5/5 and 5/12 GCW rank update, no decay will be applied.
  • The
    inactive citizen removal time and zoning violation time have been
    temporarily increased by 14 days, from 90 days since last login to 104
    days since last login. This will be in effect for at least 14 days,
    after which time it will immediately revert back to 90 days since last
    login.

  • The
    various expiration timers on all vendors and items currently in the
    commodities system have been increased by 14 days. This may result in
    some of the date/time values reported in the /locateVendor window to be
    in the future.


Player Bounty System In Space

  • Just
    like ground, bounty can be placed for all types of space PvP kills,
    except for duel and BH related kills. Unlike ground, where the attacker
    must be at least level 20 for the victim to place a bounty, there is no
    such level restriction for placing a bounty from space PvP kills. For
    POB ship, it is the owner of the victim ship who gets to place the
    bounty on the owner of the attacker ship.

  • The
    1000 credits auto-bounty for all types of PvP kills (including duel and
    BH related kills), and its anti-fightclubbing measure has been extended
    to space for all types of space PvP kills (including duel and BH
    related kills). For POB ship, it is the owner of the victim ship and the
    owner of the attacker ship who are considered in the 1000 credits
    auto-bounty, and its anti-fightclubbing measure.

  • Remember, the BH must be at least level 22 in order to take a player bounty mission.
  • The
    requirement that a mark must be within a certain level of the BH who is
    browsing the mission terminal in order for the mark to appear in the
    mission list does not apply if the mark has a space bounty. If the mark
    has any space bounty, he will always appear on the mission list,
    regardless of the level difference between the mark and the BH who is
    browsing the mission terminal.

  • The
    mission list will indicate the (% ground, % space) of the bounty value.
    Once the mission has been accepted into the datapad, the mission
    Examine window title will periodically update the (% ground, % space) of
    the bounty value as the mark receives additional bounties.

  • If
    the bounty consists of only space bounties, the mark can only be hunted
    in space. If the bounty consists of only ground bounties, or both
    ground and space bounties, the mark can be hunted on both ground and
    space.

  • There is no BH first strike in space. The mark’s ship and the BH’s ship will mutually appear red to each other at all times.
  • The Sorosuub Luxury Yacht will continue to remain unattackable.
  • For
    POB ship, the BH must be in her own ship, and the mark must be in his
    own ship. The BH cannot attack if she is aboard someone else's ship. The
    mark cannot be attacked if he is aboard someone else's ship. Gunners
    aboard the BH's ship or the mark's ship can participate in the fight.

  • An
    actual kill is required to collect the bounty. The ship that delivers
    the kill shot will receive the bounty. We will revisit ejection rules to
    make it difficult to use ejection to avoid space PvP kill in general.

  • The Arakyd Probe Droid can now be launched in space, but only for player bounty mission.
  • The
    Arakyd Probe Droid will report if the mark is aboard a Sorosuub Luxury
    Yacht and/or if the mark is aboard someone else's ship, thus making the
    mark unattackable.

  • The BH must be aboard her own ship to launch the Arakyd Probe Droid or the Seeker Droid.
  • If
    the mark is in space, the waypoint reported by the Arakyd Probe Droid
    and the Seeker Droid will just contain the zone information, NOT the
    exact space coordinates of the mark. The coordinates will just point to
    (0, 0, 0).

  • When
    the Seeker Droid is tracking the bounty target in space, it will not
    continually spam the "...Mission Waypoint updated" and "Your probe droid
    will continue to report..." messages. It will spam these 2 messages
    once at the beginning, and then spam once more when the tracking
    terminates, when it either loses sight of the target or the target is no
    longer in the zone.


Player Bounty System

  • A
    Player Bounty System counter collection has been added to the Bounty
    Hunter section of the Slayer collection page that will track the number
    of times the BH killed the mark, the BH got killed by the mark, the mark
    killed the BH, and the mark got killed by the BH, separated into ground
    and space kill.

  • The BH cannot abort a player bounty mission while still engaged in combat with the mark (i.e. bounty hunter TEF).
  • Inside Information will now indicate the (% ground, % space) of the bounty value.

Space

  • There
    is now a 5 seconds wait to eject (10 seconds of you are currently
    bounty hunter TEFed), during which time the ship must remain stationary.
    For POB ship, the wait only applies to the ship owner. Other passengers
    aboard the POB ship will eject immediately.


Fishing

  • For
    each angler, the chance of catching a gigantic fish that will grant one
    of the 70 gigantic fish badges that the angler doesn't yet have will
    gradually increase as the angler catches more and more real fish since
    the last gigantic fish that granted the angler one of the 70 gigantic
    fish badges was caught.

  • For
    each galaxy, the chance of catching an ELUSIVE fish will gradually
    increase as more and more real fish are caught since the last ELUSIVE
    fish was caught.

  • Domestics Trader can now craft Synthetic Bait at level 70.
  • Created
    through a highly labor and resource intensive refining process,
    synthetic bait is a very long lasting bait, in both durability and
    scent. On average, synthetic bait will last 50 times longer than natural
    bait.

  • The condition of synthetic bait is referred to as Good/Worn/Shredded, as opposed to Fresh/Soggy/Mush for natural bait.
  • Due
    to its durability, synthetic bait cannot be lost from "A strong nibble
    leaves you without a baited line..." or "Something just tore the bait
    right off the end of your line..."

  • Due
    to its durability, if the catch manages to get away ("Your line falls
    limp... whatever you had caught... it got away..."), the synthetic bait
    still remains on the hook.

  • Synthetic
    bait is so valued that some anglers have been observed to swim after
    and retrieve it (rather than lose it) after the fishing line snaps
    ("Darn, your line snapped...") or the fish pulls the line out of the
    pole ("Your catch ran so hard that it pulled your line right out of the
    pole...").

  • Fish
    swarm to the alluring and powerful scent of synthetic bait, which
    increases the chance of catching real fish (instead of junk loot and
    collection fish) when using synthetic bait instead of natural bait. The
    bonus is highest when the synthetic bait is in Good condition, less
    bonus when it is Worn, and least bonus when it is Shredded.

  • If
    the pole is currently using natural bait, there will be a radial
    sub-option under the Start Fishing radial option on the pole to toggle
    the option to discard soggy/mush natural bait at the end of fishing. The
    default behavior is to discard. The auto-discard behavior only applies
    to natural bait, not synthetic bait.

  • If
    the pole is currently using synthetic bait, and the synthetic bait is
    in the worn or shredded state, there will be a radial sub-option under
    the Start Fishing radial option on the pole to do a one-time discard of
    the worn/shredded synthetic bait.

  • Fixed the issue that can sometimes cause you to stop fishing immediately after you start fishing.

Structure Trader

  • There are 4 tables available for crafting from the Jedi/Sith Enclave.
  • You can now craft a Tapestry Pole at level 70.
  • Added furniture from the Jedi and Sith enclave.

Domestics Trader

  • You can now craft Synthetic Bait at level 70.
  • You can now craft Jedi and Sith banners at level 70.

Traders

  • Reduced the cost of hand sampling.

Rare Loot System

  • Re-added the datadisk hologram due to popular demand.

Chronicles

  • Added Jedi/Sith banners that can be used as city decorations to the Chronicle vendor.

Misc

  • Fixed typo with Spy trainer conversation in the tutorial.


source: [Vous devez être inscrit et connecté pour voir ce lien]

_________________________________________________________

bonus tokens/xp jusqu'au 31/05 Wink
[Vous devez être inscrit et connecté pour voir ce lien]

BH update avec du space maintenant et une collec BH supplémentaire!
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Soon/Sarad
Loco
Loco
Soon/Sarad


Messages : 1063
Date d'inscription : 06/12/2010
Age : 42
Localisation : Keldabe City

HF 19.17 ce jeudi 19/5/11 Empty
MessageSujet: Re: HF 19.17 ce jeudi 19/5/11   HF 19.17 ce jeudi 19/5/11 Icon_minitimeJeu 19 Mai 2011, 17:57

Super les meuble et les Bh space:)

Autre surprise, regardez vos cartes (tcg) une carte "choose a loot" vous attend ainsi que quelques booster gratis Smile
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Tial
Le nain
Le nain
Tial


Messages : 1303
Date d'inscription : 06/12/2010
Age : 49
Localisation : Chimaera

HF 19.17 ce jeudi 19/5/11 Empty
MessageSujet: Re: HF 19.17 ce jeudi 19/5/11   HF 19.17 ce jeudi 19/5/11 Icon_minitimeJeu 19 Mai 2011, 18:04

Oh, sympa !
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Makatar
Poivrot
Poivrot
Makatar


Messages : 1891
Date d'inscription : 06/12/2010
Age : 52
Localisation : Restuss

HF 19.17 ce jeudi 19/5/11 Empty
MessageSujet: Re: HF 19.17 ce jeudi 19/5/11   HF 19.17 ce jeudi 19/5/11 Icon_minitimeJeu 19 Mai 2011, 18:28

cool Wink Ca doit être une partie supplémentaire pour s'excuser afro
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HF 19.17 ce jeudi 19/5/11 Empty
MessageSujet: Re: HF 19.17 ce jeudi 19/5/11   HF 19.17 ce jeudi 19/5/11 Icon_minitime

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